@lordtheknight yes that is true, but SF4 is different enough to stand out on its own. every SF series is different from the other, its not readily apparent unless you play them all. for example the alpha series you can air block, that changes the dynamics of the game but you cant block indefinatly. SF3 has the parry which most would tell you is simple to execute but hard as hell to master. Capcom seems to be rectifying that by flooding the systems with RE spinoffs







