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Mr Khan said:
Chrizum said:
Mr Khan said:
Chrizum said:
Mr Khan said:

I wouldn't see why you'd need the touchscreen, except for making items a helluva lot more accessible. You could run it the same way the Nunchuck scheme for three ran: move with analogue slider, camera with d-pad, and your face buttons do stuff too.

MH isn't really a game where you need to be constantly readjusting the camera as much anyway

This is false. Monster Hunter's camera is 100% manual, so there is no automatic adjusting of your viewpoint whatsoever. With fast monsters like the Barrioth you can't afford not constantly adjusting the camera. When you use a bowgun, you need to aim constantly with the camera controls. When you swim underwater, you use the camera to change direction.

Camera control is one of the most important things of Monster Hunter.

Never bothered to use the bowgun, but i did forget that that was how underwater worked.

You should! Bowguns are awesome online (and incredibly useless offline).

Too little defense for my liking. I built my entire run of armor design around my weapon of choice (lance) and its ability to turtle, then picked up armor that could block everything except being bucked by Jhen or steamrolled by Uragaan, all of which stems from my abysmal dodging skills


I love these discussions ^^ when it's not "RAWR my console is better than urs my exclusave is are teh greetist!" or people perpetuating hype for a game that's just plain meh, no two people discussing a game they've both clearly played and discussing aspects of said game, good job.

But you left out one part, switch axes for life bitches! That is all.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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