radiantshadow92 said:
THe poly count is what is used to just add in extra detail by shaping the character models. The more you have, the more detail you are able to sculp in. However, i can make a square have 30 million polygons but it wouldn't matter. Because i just didn't utilize the polygons at all. I just left them there. I would know, i took entry level character modeling class and what matters is how you use the polygons. Just having a lot doesn't matter much. |
wait how would a squere have 30 million polygons? it would only have 6
But yes a low poly model can look better than a high poly one but polycounts are still important
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