Mr Puggsly said:
Right, that one PC game sold potentially goes out to millions of pirates. For a used game to be sold million of times it would have to have sold millions already. The sales of used games also doesn't get consumers accustomed to games being free. This is a ridiculous argument, its just common sense that piracy is worse. Piracy wasn't this rampant in the past because we didn't have the same technology in the past. Broadband connections is in more homes and cheaper than ever. BitTorrents have also made sharing easier than ever. SC2 and Black Ops are popular PC games, but they still sell significantly less than many popular console games. Also, SC2 and Black Ops is no reflection on typical PC game sales. This data you're talking about... who knows where that even came from or who they polled? There is data you're ignoring that shows how massively PC games are pirated. And just looking at where most of the software support is, its pretty obvious that most studios can not depend on PC. |
You know, it'd help if you both put some links to back up your arguments. You're both arguing over data without actually presenting any.
Also, technically, PC actually has the most software support. Third-parties haven't stopped releasing on PC just because they're releasing on consoles as well and there are a lot of smaller middle-small indie teams exclusively releasing on PC.








