| Played_Out said: I have several arguments in defense of GTA: SA: First, it makes more sense to count multiple platforms for SA as all versions are direct ports, unlike SMB3 (obviously counting Mario All-Stars is ridiculous). Second, you only counted PS2 and Xbox versions of SA, not PC (or the trilogy releases). Third, and by far the most important: regardless of sales, GTA: SA claims the moral victory by being an infinitely superior game on every level. Hell, the frickin' mini-games in SA are more complex than Mario's 2D outings. But I guess since this is a sales site, that argument is not gonna hold a lot of water... and will likely get me a lot of abuse from pre-teens and Peter Pan-types. |
I share your point of view, I just made the mistake to forget the PC port, but it is not listed on the million seller list, do you know the number?
For the ones who say I should add all versions of SMB3, this is supid, what I wanted to do is to compare the success of the 2 games, SMB3's version on VC and portable were released years after and are not viable for this comparaison.
So if we add the PC version I think chances are good the SA beats SMB3.
Anyway, if we compare the ratio of each game to compare the success of each, we have : SMB3 : 17.28/62=28% and SA (PS2) : 15.21/118=13%.
For GTA4 I don't think it will beat SA, my guess is about 6/7 million on PS3 & 360 = 12/14 million.







