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- The texture pop in is just plain bad, I'd be walking and all of a sudden a tree would just appear. It constantly happens with fire, trees, smoke, garbage bag textures, railing, signs, parts of buildings and cars. I don't really mind when it happens in some games, mainly because it's infrequent, but it's nearly constant in Crysis 2 and it's distracting when my eyes flick to the incident on a regular basis. The AI is possibly the dumbest I've played against since Metro 2033. I'd use a silencer and shoot a lone soldier on top of a building, but then every enemy on screen turns my way and shoots straight at me (makes the silencer pointless). I'd just walk up to a random soldier and they'd sometimes just stand there, looking straight at me and not doing anything. The same thing also happened when I jumped on to a building and I just walked around the soldier, he'd follow me, but he wouldn't shoot, despite every other enemy on screen shooting at me. They also rush you way too much, run in the wrong direction or crowd up to each other. - Enemies just keep getting stuck in the geometry and freaking out, it's happend four times already and in the oddest places. One falls throught he ground and his head sticks out, an alien was stuck in a wall, a soldier was stuck in a sewer fence and another was just stuck on a bus. i definitely agree about this, though texture pop in wasnt soo terrible for me. but the AI was awful. they got stuck, went in circles, sometimes had a hyper aweness of me, other times were completely oblivious. there were several times(i think 4) where i literally stood in front of a group of 3 or more soldiers, i jumped around, ran around them, and fired shots, and they pretended i wasnt there. - - Frame rate is inconsistent, sometimes it's smooth as butter, but then it just drops (Alien crash site early in the game). - I don't know if it could be counted as a technical issues but the saving in the game pretty much sucks. It's like I'm playing a shooter from 2007. Someone needs to remind Crytek that this is 2011, their game shouldn't have a save system that reminds me of my dredge through 'Black' on the PS2. - The final and most ridiculous issue is the one which put me over the edge. I start a mission with a gun in my hand and a bunch of enemies right below me. I go down to fight the enemies and what happens? My gun has disappeared, at first I thought it was just a part of the game, but then I died and returned back to the beginning of the mission with my gun in hand. The game glitched my gun out of existence and I couldn't be bothered killing everyone again, so I put it down for a bit. my gun didnt load many times, and i didnt realize much of the times, and got killed often. also i dont know if this has happened to you or any one else, but there are times when i land from a long fall or i pick press the detatch mounted weopon button, and then i cant move forward, i get stuck on an invisable wall or something. i have to stop pushing forward on the stick and then pull the sick back, then go forward again, and then the wall disapears and i go about my way. I don't know why so many reviewers have decided to ignore these issues, even though they've brought them up against so many other games in the last year (Enslaved, Homefront, Dead Rising 2, Lords of Shadow), but I can honestly tell you that these issues exist and they shouldn't be ignored. it definitely seems odd that reviewers glanced over this stuff, especially ign. it feels like an extremely un polished game. also the multiplayer just didnt do it for me, theres nothing special. big maps, small player count. not much replay value. but it seems this was overlooked. still a great game, but not deserving of a 9 from ign (especially when i very very very polished game in Killzone with highly praised multiplayer, gets a 8.5) edit: i forgot about the save system. what a mess. so many times i got sent got like 15 minutes becuase i either thought i had reached a save point and quite (becasue it would seem like a likely time there would be, and most games would have save points at that spot), i died after lots of battle or the game froze. it was rather annoying. but the game is still very fun, the story was average, but gameplay was great |







