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CGI-Quality said:
Doobie_wop said:

- The texture pop in is just plain bad, I'd be walking and all of a sudden a tree would just appear. It constantly happens with fire, trees, smoke, garbage bag textures, railing, signs, parts of buildings and cars. I don't really mind when it happens in some games, mainly because it's infrequent, but it's nearly constant in Crysis 2 and it's distracting when my eyes flick to the incident on a regular basis. 

- Enemies just keep getting stuck in the geometry and freaking out, it's happend four times already and in the oddest places. One falls throught he ground and his head sticks out, an alien was stuck in a wall, a soldier was stuck in a sewer fence and another was just stuck on a bus.

I had plenty of issues myself, but these are, by far, the worst ones. I would normally ignore in other titles, but in a game being pegged by some as "the best our consoles have to offer", it's very distracting and disappointing.

I've had my Reach 360 since Sept and it froze for the first time on Crysis 2. It was so bad, I couldn't continue on a mission. Every time I'd try to load it back up, it would freeze and not allow me to continue. So I had to start the mission all over again.

I really think Crytek's biggest issue (as it was with the original Crysis) is optimization. They don't optimize their engine on any device. I mean don't get me wrong, the game is gorgeous, with some of the best lighting seen to date. But it's a far cry (no pun intended) from the "graphical benchmark" it's been pegged as by some. I don't mind a few flat textures or flickering shadows, but when the problems become distracting and the pop-in is so bad, it's impossible to ignore (especially on PS3), it just makes the situation look even worse.

Yeah, I haven't had a game freeze on me since Oblivion, so I was surprised that when I went back to play the tank mission coming off the bridge, the game spazzed out and froze and I had to turn off the system. It's disappointing because I want to play and finish the game, but every time one of the bigger issues pop up, I just deflate and turn it off. Crytek should have kept it in development for a little longer, there is no excuse as to why Crysis runs like it does expect for poor optimization and a lack of focus.

I'm still pretty annoyed with the reviews, they practically tricked me into buying the game and even the sites I trusted didn't mention the issues I'm having. Maybe the retail code is buggier, I don't know, but I've decided that unless I'm familiar with the developer, I'm not going to put down money based on a review from now on.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752