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IllegalPaladin said:

I've been annoyed with it too. In a way, it doesn't feel much different than the first game.

The AI spotting you is so odd as they somehow spotted me from such a long distance through fences and other obstacles. Heck, with the tracer ability activated, I noticed that in one level, the AI was spotting me through walls.

Speaking of the AI and geometry, I've noticed that the AI enjoy tripping up on the environment and some die. I watched a guy trip over a street curb to his death right infront of me and everybody else rushes over and are like "DAMN YOU PROHPET!!!"


Yea, it's not good. If it didn't happen every minute, I usually wouldn't care. Hell, I play broken games all the time and I have low barrier for entry, but this game was made to blow me away and it's probably the reason why I'm so annoyed by the whole thing.

Also, I'm surprised more people didn't jump into the thread. I should have just titled it 'Halo: Reach vs Killzone 3 vs Crysis 2', I may have gotten a few more posts.

@Nsanity. Yeah, I agree about the visuals and gameplay (haven't played enough to get ther story), good stuff, but the technical issues are significantly hurting the visual experience for me, which is sad.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752