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binary solo said:
vlad321 said:
ssj12 said:
vlad321 said:

Aw fucking hell. First no health bars and still with that scrub friendly regenerating health, and now with QTEs? Next thing I know there will be object highlighting.....


single player its all fine, multiplayer needs traditional health bars and melee knifing.

If I end up review this, and it has all this scrubby crap, I will not be friendly.

It's bad for single-player as well. What the hell is the point of you getting shot if you can just lay down behind a chest-high wall and heal up? It's there solely because scrubs can't play the game and they need all the help they can get. It also happens to either remove exploration for health at which point level design turns from bearabel to utter linear crap, or the significance of any NPC medic that is present.

Resistance had a good mix of health bar and regeneration. Still getting all shot up and using some health pack doesn't exactly add any realism to the whole thing, and autoheal doesn't do you too many favours when you're surrounded.

It's not about realism. Otherwise every tme you die in the game it should uninstall itself and delete all the files. Also Autoheal does you plenty of favors. You just have to find a good chest-high wall.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835