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psrock said:

the characters look amazing.

Yup, that's what happens when Nintendo finally see sense and release a console with a GPU that has traditional programmable shaders instead of an unwieldy TEV Unit. We're going to see some really nice stuff in terms of eye candy for the 3DS pretty early on in its lifetime, and once the developers get to play around with things for a couple of years we'll see some stuff that'll make Mercenaries, Revelations and Metal Gear Solid 3D look average.

High Voltage have had a proof-of-concept demo of Conduit 2 running on the 3DS using the same assets and shader effects running at a smooth 30fps without optimisation which is bloody impressive for a handheld console, I can't wait to see what they come up with for their Conduit prequel.