Doobie_wop said:
Ok, how about this then. TDU2 is a sequel to a game which was previously on the 360. Homefront has been exclusively advertised as a 360 game and even has an official 360 bundle. Dragon Age 2 is the sequel to a game which ran like garbage on the PS3 and the the PS3 userbase barely has a relationship with Bioware only until recently, mainly because they've been exclusive to Microsoft platforms. Crysis 2 is obvious, the PS3 demo is probably one of the worst I've ever seen and it was pretty much hammered all over the internet for being a shoddy port, that was until the DF analysis came in, but I doubt they have that much influence. It's also funny how your implying that multi-platform games always sell better on the 360, but then you ignore Marvel vs Capcom 3 selling better on the PS3 and then ignore the fact that the PS3 audience has had like 10 exclusives to purchase instead of the multi-platform titles. It also doesn't help that GT5 has continued to sell well and Mass Effect 2 released on the PS3 this year. If the PS3 and the 360 audience had an equal amount of money to spend on games a year, then the 360s potential software sales would be split over 18 titles, while the PS3 audiences potential software sales would be split over 32 titles. I think thats a better answer than 'Killzone 3 did it'. |
I was taking you serious up until the 2nd paragraph.







