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Sales - 2008 at Bruceongames - View Post

thx1138 said:
The problem with motion/mimic controls is part of the reason you play some of these games is because the majority of us arent able to do the real thing.

I laugh when people get excited about Wii getting a Star Wars game that focuses on lightsabers. Go watch some of the movies and tell me how many normal people are capable of the acrobatics involved.

People get excited about a Snowboard game with the board from WiiFit. How many of you can really Snowboard with moves in the SSX games, to mimic it with a control that mimics the actual movement means you can do the movement.

Hit that 100MPH fastball, throw that 60-70 yard bomb.

In reality gamepads are better for most games and the many of the best games on Wii (Didnt say some of the most popular) really dont make much use of the WiiMote. Tell me if I am wrong, but isnt the most eagerly awaited game for the Wii SSBM and isnt the preferred controller the GCN controller.

When you get down to it the WiiMote is mostly used to replace a push of a button with a movement of the controller, but not really a mimic of the actual action. Isnt it true in WiiSports you can just make a quick flick to swing a bat, etc.?

Were you born without an imagination? As a child did you scorn other children for playing "Starwars" with cardboard tubes because they were not even close to replicating the movies? Is Guitar Hero lame because you can't truely replicate a six string guitar that has 22 frets with a 5 button neck and a strumming toggle?

The truth is that the human imagination is a wonderful thing; when you're reading your imagination pulls you into a story, when you look at primitive game graphics it will turn a triangle into a space ship, and when you're swinging a cardboard tube (or Wiimote) it will turn it into a lightsaber.