MaxwellGT2000 said:
mantlepiecek said:
MaxwellGT2000 said:
mantlepiecek said:
You guys realise that it would be ridiculous for epic to use an older build of unreal engine? Which unreal engine is splinter cell running on? Cause Bioshock 1 and 2 both run on UE 2.5 and that's ancient, its the same engine that was used for splinter celll chaos theory.
Epic will always use their newest engine to show off its abilities.
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Bioshock uses Unreal 3 and havok... but it probably is unreal 2.5 they have running on the 3DS right now, they suggest 3DS/Wii development in the article and Wii runs 2.5 already which would support the theory.
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Its weird that they went to Unreal engine 2.5 for Bioshock 2 from Unreal engine 3 of Bioshock 1....why would anyone do that.
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Cause they used Unreal 3 on both? It's the same engine in both games, even reused a lot of the same assets man.
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Haha no way:
"Thomas said the fact that Bioshock 2, which pushes the visuals that wowed critics and gamers alike in the first game, is still running on Unreal Engine 2.5 definitely speaks to the technology’s versatility. He said that while there has been a lot of formidable engineering work done by the Bioshock 1 and 2 teams, which he wouldn’t want to discount, but he believes it’s fairly impressive that Unreal Engine 2.5 is able to make a game like Bioshock 2 after being customized that much.”
http://www.unrealengine.com/showcase/bioshock_2/
Seems like both the games use UE 2.5, I have even seen the official forums, they say Bioshock 1 and 2 both use UE 2.5 modified.