RolStoppable said:
That's exactly my point. Even though it doesn't take any real programming skills whatsoever, Ubisoft did what Epic didn't want to do. But actually, the real shameful thing is that Epic made up some silly excuses why they wouldn't port their Unreal Engine to the Wii and the 3DS while at the same time they rushed out to get it [the actual Unreal Engine 3] to work on iOS. Epic could have just said "We really don't like Nintendo." and that would have been fine, because it's wellknown. Instead they hide behind their lame excuses, pretending that all gamers are gullible enough to eat them up. |
I think you're still confused about this. What Ubisoft ported is the Unreal Engine 2, which supports last-gen consoles (PS2, Xbox, GC, Wii). Epic was obviously talking about is the Unreal Engine 3, which runs on current-gen consoles and smartphones.







