This is the section I found to hurt Geis integrity the most.
"The increased performance and resolution indicates that the Xbox 360 is the preferred platform for Crysis 2, but in the heat of actual gameplay, this difference appears to evaporate. Put simply, on certain stages, frame-rate varies rather drastically to the point where the game can feel almost unplayable. Thankfully these areas don't account for the majority of the gameplay by any stretch of the imagination, but it does ask serious questions about the stability of the engine - or Crytek's own optimisation procedures.
While the engine analysis based on like-for-like footage suggests an advantage to the Xbox 360 version of Crysis 2, as we can see in these extensive tests, performance can be very, very variable and the small variations in frame-rate we see previously give way to some much bigger differences, depending on the level of action on-screen. The unavoidable conclusion we came to is that when frame-rate does crash in those affected areas, it's actually Crysis 2 on PS3 that holds up better. "
Much different from what Gies claimed.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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