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selnor said:
CGI-Quality said:
selnor said:

Oh snap. All reviewers all claiming Crysis 2 the NEW GRAPHICAL KING ON CONSOLES. And ALL say 360 version better.

What now?

All reviewers are NOT saying that selnor. Have you not been reading what reviews (and specifics regarding graphics) I've posted? Only IGN called it that, while others just acknowledge it's graphical beauty. Others flat out say it's still behind Killzone 3 &/or Uncharted 2. Be fair about it man.

Um so far Ive posted over 10 in the op. If you might of noticed. The only game they are comparing Crysis 2 on 360 to is Crysis 1. That says everything. Absolutely everything.

You wrong quoted the GiantBomb review in OP... they are disapointed with console visual.

"The game's best visual trick is light bloom, which makes the indoor-to-outdoor transitions look nice, but the game also does this a few different times, with each subsequent use of the trick being less and less impressive. Also, it's easy to see the level of detail popping back and forth between low and high textures, and some objects, like bushes or small posts, completely disappear if you get far enough away from them. In a game with cloaking, where you're constantly watching for another player to decloak in front of you, the vanishing objects get a little more aggravating than it would be in most other games. But that definitely doesn't mean that Crysis 2 looks terrible. Artistically, it's really nice, with good-looking environments and decent, albeit repetitive enemies. The lighting and shadows are well-done, also. But if you're coming to Crysis 2 expecting Crytek to raise the bar and blow you away all over again, you might be disappointed with the way the console versions perform."