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http://www.computerandvideogames.com/294526/news/xbox-360s-bright-future-how-milo-kate-handles-billions-of-polygons/

The new sculpting tool has been dubbed 'Mega Mesh' by the studio, and allows its team to work with multi-billion poly models.

The video looks great.  100 billion polygons!  I guess that's alot but since I'm not well versed in this field - not sure what it means except it looks great!

haha, well, I guess this will be available for PS3 as well.  so xbox and PS3's future looks great.