By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Xbox 360's bright future: How Milo & Kate handles billions of polygons

http://www.computerandvideogames.com/294526/news/xbox-360s-bright-future-how-milo-kate-handles-billions-of-polygons/

The new sculpting tool has been dubbed 'Mega Mesh' by the studio, and allows its team to work with multi-billion poly models.

The video looks great.  100 billion polygons!  I guess that's alot but since I'm not well versed in this field - not sure what it means except it looks great!

haha, well, I guess this will be available for PS3 as well.  so xbox and PS3's future looks great.





Around the Network
Coca-Cola said:

http://www.computerandvideogames.com/294526/news/xbox-360s-bright-future-how-milo-kate-handles-billions-of-polygons/

The new sculpting tool has been dubbed 'Mega Mesh' by the studio, and allows its team to work with multi-billion poly models.

The video looks great.  100 billion polygons!  I guess that's alot but since I'm not well versed in this field - not sure what it means except it looks great!

haha, well, I guess this will be available for PS3 as well.  so xbox and PS3's future looks great.




It's made by Lionhead, so it's unlikely never going to make it the PS3.



You guys are funny :)



 

Thats a lot of polygons!

They should implement that tech in the next Fable



i dont think it will have any effect on the game play lol, im pretty sure its for development, though i could be wrong.

also, they said its also possible on ps3



Around the Network

ok it looks kinda good... kinda



  1.  God gave me life but lend me time

 

this is microsoft and lionhead their first party they wont be putting this to the ps3 that dumb statement



i read it it says the tech it viable to the 360 or ps3 which means it a powerful engine , it not going to the ps3 like i said dumb comment



tommyd said:

ok it looks kinda good... kinda

So basically your saying every game ever made looks like ass?

Whether or not you like the artstyle you can't deny those graphics are gorgeous.



Impressive. Though for the current consoles i'm not seeing these levels of details implemented. It's one thing to have a engine taking advantage of all the system to display this running by itself.. It's another when you have to actually make a game that has soo many other aspects that tax the systems.



Check out my game about moles ^