kitler53 said:
immersion is about feeling connected to the game you are playing and doesn't come from design but from absolutely every aspect of the game. bad voice acting, bad story, poor controls, lag, boring gameplay, repetitive gameplay, terrible music, poorly chosen sound effects, bad camera angles, and yes even bad graphics all can distract a gamer from keeping their focus on the game and break the immersion. graphics is by no means the only thing that creates immersion but faced with this...
or this...
...the second screen is much more visually interesting and desirable to look at. it's not about tricking the gamer into thinking its real, it's about giveing the gamer something beautiful enough to make it worth their time to keep watching. from the way you just did and many other wii fans in general talk about graphics one would think you view graphics as something intended to re-create real life. well that's just wrong. it's not just games attempting to be realistic that benefit from the higher level of detail, polycounts, resolutions offered by the HD consoles. all games can benifit regardless of their respective chosen art styles. |
The problem is that you are looking at a flashy image that is technically a cut scene versus a scene of actual gameplay.
Plus you are putting the details of the graphics over the artistry, which is something I've been calling on for years.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs










