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CGI-Quality said:
Pjams said:

Digital Foundry said that many of the innovations that Crytek is claiming to have made were already done by Bungie in Halo: Reach. So I expect comparisons will be made between the two.

I thought that Crytek was developing for each console seperately and now it 's pretty obvious that the PS3 got a port, my question is, is Rage being developed for each console or will the PS3 get a gimped port. It seems like in order to fully take advantage of the PS3 archeticture it needs it's own development cycle.

I still have complete faith in Carmack that Rage is being developed separately per platform.

except that it's not as has been said the Mega textures the game uses take so much time and effort to make that they are only making one texture pass, that means that all three versions of Rage will have the same textures and terrain geometry. The differences in the versions will just be the draw distance, effects, AA etc tweaks needed to get the game to run at 60 frames per seccond on each platform.

That's not to say the game will look bad on any platform and you are garrentead 60fps and exelent textures which ever platform.



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