mendozahotness said:
That's nice. I'd sooner have a console that might break that can run said games properly, then a console that never breaks and struggles to run games as well as the oldest hardware.
I niticed Resident Evil 4 on Gamecube had 2 discs and the PS2 version only had one, but still had inferior graphics. 360 games could be on 10 discs and it wouldn't matter, as long as the graphics are better.
Sorry, unless they bought their PCS in November 2005, they don't count.
What you find it ironic that the newest hardware this generation is running the utmost worst version of the software?
And Crysis 2 and Test Drive Unlimited 2 and Fight Night Champions and Marvel Vs Capcom 3, that's just the last 2 months, brin in 2010 and you got Mafia 2, GTA:EFLC, RDR, Bayonetta, Dead Rising, BLOPS..IT'S ENDLESS
Nope, it has no AA or motion blur on PS3...and its a year late.
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You may want to go back and play Mass Effect 2 again on the 360.... or the PS3 or even on PC. Let me give you a clue: Not a single version has anti-aliasing; they all use clever HDR to mask the jaggies. If you want to play Mass Effect 2 with anti-aliasing then you have to manually force it on PC (the game doesn't give you the option to turn AA on).
Also, you completely missed the point with the HDD. Reading from a HDD is much faster than any optical format and this means better streaming and less compression artifacts. Your comparison of PS2 and Gamecube versions of RE4 doesn't work because unlike PS2 and Gamecube (where Gamecube was far more capable and powerful), PS3 and 360 are similar in terms of power and performance.








