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mendozahotness said:
mantlepiecek said:

And? Reliablity matters a lot in future so it does matter in future-proofing. If my system fails every year that's hardly called future-proof. Oh and it did fail(for me at least) every year,

That's nice. I'd sooner have a console that might break that can run said games properly, then a console that never breaks and struggles to run games as well as the oldest hardware.

mantlepiecek said:

Carmack himself has said it that the HDD gives an advantage to the PS3, and the blu-ray, seriously what future-proof are you talking about in relation to the 360? It uses old DVD media which has started to show its age with Dead Space 2 and Mass Effect 2 already, even Castlevania has 2 Discs.

I niticed Resident Evil 4 on Gamecube had 2 discs and the PS2 version only had one, but still had inferior graphics. 360 games could be on 10 discs and it wouldn't matter, as long as the graphics are better.

Hell PS3 had an extra year of development for Mass Effect 2 and they still had to take out the AA and motion blur to get the game running as well as the oldest hardware.

mantlepiecek said:

No one buys older games, and the small quantity that do, do not matter. There are more people now who have a PC that can run GTA 4 properly then people who do have a 360 that can run GTA 4 properly along with an HDTV. With time, more people start buying new PCs and end up getting temporary gaming PCs. So your so called "future proof" 360 didn't ever exist.

Sorry, unless they bought their PCS in November 2005, they don't count.

mantlepiecek said:

And now that its reliablity is restored, the multiplats quality on the PS3 is also getting better (the irony).

What you find it ironic that the newest hardware this generation is running the utmost worst version of the software?
Xbox software has enjoyed this level of polish for years.

mantlepiecek said:

The only exception is Bulletstorm.  Even Mass effect 2 is the same on both and it uses unreal engine as well.

And Crysis 2 and Test Drive Unlimited 2 and Fight Night Champions and Marvel Vs Capcom 3, that's just the last 2 months, brin in 2010 and you got Mafia 2, GTA:EFLC, RDR, Bayonetta, Dead Rising, BLOPS..IT'S ENDLESS

mantlepiecek said:

Even Mass effect 2 is the same on both and it uses unreal engine as well.

Nope, it has no AA or motion blur on PS3...and its a year late.

 

 

 

You may want to go back and play Mass Effect 2 again on the 360.... or the PS3 or even on PC. Let me give you a clue: Not a single version has anti-aliasing; they all use clever HDR to mask the jaggies. If you want to play Mass Effect 2 with anti-aliasing then you have to manually force it on PC (the game doesn't give you the option to turn AA on).

Also, you completely missed the point with the HDD. Reading from a HDD is much faster than any optical format and this means better streaming and less compression artifacts. Your comparison of PS2 and Gamecube versions of RE4 doesn't work because unlike PS2 and Gamecube (where Gamecube was far more capable and powerful), PS3 and 360 are similar in terms of power and performance.