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Squilliam said:

Im not talking about a revision which adds little to the hardware experience. Consider this scenario:

In Q4 2012 they release a new console. Since 3D adoption is very small they decide not to give it major support at release due to cost and performance reasons, they instead decide to maximise 2D performance with weakened 3D performance for those who want it. 

2014/5: 3D technology is now cheap enough and user adoption is starting to get quite high. So they release a revision to the Xbox next which supports 3D fully at 1080P HD which gives the best user experience in 3D along with a few other features and they reduce the price of the original revision whilst discontinuing the Xbox 360.

How does this look bad? It gives people who want high performance 3D a console and it gives people who are satisfied with what they have a console at a lower price, it means people from both ends of the market can have a current console without having to rely on obsolete hardware.

It doesn't, I'm all for that, as long as they can do without alienating old users. If the 3D update is in the form of extra power that developers can tap into, making it exclusive to 3D would be the way to go, so developers can't utilize it in the 2D mode in a way that would stop users with old hardware from playing the game. Again, if they can add to without leaving anybody out (unlike iOS), then I'm all for it.