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It doesn't matter what developers want to develop for. They'll develop for what their publishers tell them to. Publishers don't care how powerful a system is, they want their biggest properties on the biggest console. Many of these major franchises we see going PS3/360 are going to become irrelevant this gen. Just watch. One major franchise after another is going to have dissappointing sales on those systems. They simply cannot sell as much as they did last gen on more expensive systems while Wii and DS are the talk of the gaming world. Meanwhile a whole stack of Nintendo-published games will rewrite the top 10 all-time worldwide software shipments list on this site. Third parties can either develop for Wii and DS, or be marginalized on marginalized systems. They can try to be a biggest fish in a little pond, or they can try to be the second biggest fish in a much bigger pond. Does it surprise anyone that the developers who came to Nintendo's party are the ones not mentioned as threatened by Wii? Ubisoft performed well on Wii, Sega has too, Majesco may be turning the whole company around on the back of Cooking Mama, SquareEnix is turning every random FF and DQ spin-off or remake they spit onto DS into a million seller. Even Microsoft can only get a hit out of Rare by releasing it on DS. Developers WILL fold this generation if they don't focus on Nintendo's platforms. There will be third party publishers selling off their properties, declaring bankruptcy and closing their doors if they don't get on board Wii and DS. Nintendo has the power to fuel those systems to a high level of success themselves, and the competing systems are built for failure regardless of software support due to price.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.