Mr Khan said:
IamAwsome said:
Mr Khan said:
Zlejedi said:
If you can't make 50% profit margin on it Nintendo is not interested.
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Explain Fire Emblem, and Sin and Punishment 2 for that matter.
Most of the games have a good reason, and the jury is still out on Xenoblade and Last Story. Fatal Frame IV had game-breaking bugs that Tecmo refused to own up to, Captain Rainbow was... Captain Rainbow. Excitebots wasn't a case of "made it through the cracks" Excitebots never made it TO Japan or the EU, and was USA-only. Disaster was fairly bad as far as it was
The only one i'm at a loss to explain is Reginliev.
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The only logical reason I could think of for Zangeki no Reginleiv was the fact that the game was EXTREMELY niche, and seemed low budget.
Also I think that Zlejedi has a point with the "If you can's ake a profit on it, Nintendo won't localize it" in the case of games like Zangeki and other stuff like Chibi Robo and a bunch of niche DS gams.
It is also worth noting that stuff like S&P2 and Fire Emblem have fanbases, so Nintendo knows they are getting at least a little profit, so that may be their reason for bringing those games over.
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Well if they're not making a profit on it, there's no reason to be making anything at all. Zlejedi's point was if they couldn't make a lot of profit they wouldn't bother, which their support for Fire Emblem (aside from Fire Emblem 12, strangely), disproves.
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I think these statements have already clarified why Nintendo localizes some games and not others. When it comes right down to it; Nintendo is still a business and the point of business it to profit. Too bad for Zangeki no Reginleiv as I had hoped it could come here to the states. Here's hoping Last Story and Xenoblade get a translation soon. The way I see it, unless the Wii gets a bundled Nintendo version of VD-W3 upscaler Wii should only have at most two more Christmas holidays left.