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TalonMan said:

The flip-side to this would be 'Then why not make games with the Wii in mind and port them to the 360/PS3 since it is the lowest common denominator?', but because it's such a different system, it falls outside this normal thought process...     ...and because of that, it will receive it's own share of titles developed strictly for it - which is what Nintendo wanted all along.


I agree with you but, depending on the level of popularity, if the Wii is popular enough you could potentially see a lot of multiplatform games being designed for the Wii with graphical enhancements for the PS3/XBox 360 version. To a certain extent this is very similar to PC development in that PC developers will often have low, medium and high detailed game assets and textures (and previously had shaders being optional) to enable people to play the game on their "Minimum Requirments" system while still providing benefit to people with new gaming systems.