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jarrod said:
Torillian said:

Atlus built its reputation on the back of the PS2, it's not like the couple of DS and 360 games they made turned them into the popular company they are today, it's games like the Persona series, DDS, and Shin Megami which all became popular on PS2 so I don't see how Atlus is your shining beacon of "spreading out the platforms you release on will make you more popular". 

Why can't NIS just continue to put out great games and slowly gain a reputation that way?  Why is it the only way they can make a reputation for themselves is for them to make games on platforms you own? 

In large part, yes, but you're also really undervaluing how big Trauma Center was.  Second Opinion was Atlus USA's biggest selling to date when it released.  In fact, since then the only games to outsell it have been Persona 3-4 and Demon's Souls iirc.  DDS was a bomb by comparison, outside Persona none of the SMT games are really all that popular in the US still.

Also, Atlus gained a lot of followers from their championing GBA support, and yes their strong DS support.  They've definitely grown in the west by really supporting everyone and at any possible opportunity.


But gaining a lot of followers on different platforms doesn't really matter if you don't make your games multiplat.  Let's say NIS followed the same route and started making some games for 3DS and Wii, if those weren't just ports why would it be any different from just making those same games on the platforms they already have experience with?  If branching out is the only way a company can gain a great reputation why do Nintendo and Sony's studios have great reputations?  Atlus gained a great reputation and has released on multiple platforms, but I don't think the two are as related as the OP likes to think.



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