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Galaki said:


For someone who doesn't play fps, Atlus is quite popular to me. True that they don't have a lot of multiplat, but they do have similar games on multiple platforms. They aren't afraid of pushing their games outside of Japan even if it dies. They could push out 10 titles and if 1 of them stick, they've gained some footing. Basically, building a name for themselves that people recognize.

I think more people in the West would recognize Atlus and not a clue who NIS are.

Also, I am not saying supporting Xbox360 would instantly mean success. They would have to keep pushing and get themselves known. It's more or less, a second fighting chance.

To me, Atlus has gained me as a fan and exceeded Square-Enix. Because of that, I would not hesitate to recommend Atlus games to people that share similar taste.

 

Would Catherine be as big as it is (in Japan for now)? It wouldn't if Atlus hadn't already has its name down and well known. Reputation is a big thing.


Atlus built its reputation on the back of the PS2, it's not like the couple of DS and 360 games they made turned them into the popular company they are today, it's games like the Persona series, DDS, and Shin Megami which all became popular on PS2 so I don't see how Atlus is your shining beacon of "spreading out the platforms you release on will make you more popular". 

Why can't NIS just continue to put out great games and slowly gain a reputation that way?  Why is it the only way they can make a reputation for themselves is for them to make games on platforms you own? 



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