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Galaki said:
 


Last I heard, NIS was banking on D4 to turn them into profit but it's not meeting sales expection thus far.


Last year they had a tough time, but they've been doing fine this year.

http://www.siliconera.com/2011/02/04/things-are-looking-up-for-nippon-ichi-softwares-game-division/

technically the company as a whole lost a tiny bit of money because of amusement/arcade division and stocks going down but if you look at the video game development division they had profits of 2.2m so far this year as compared to the 53,000 they posted when the company was doing poorly.

And I'd like something that shows D4 didn't meet NIS's expectations.  I know it didn't reach the unrealistic expectations of some stock holders but I don't think it's fair to call D4 a failure unless it met something like that.  It's looking to do better than D3 and the company was quite profitable when D3 released so I think they'll do just fine.

OT: like others said, they were able to get away with cheaper development because of the phyre engine so as far as I know porting would require completely remaking the engine.  Same reason you won't see Gust's console games on multiple systems, they know they can be profitable on just the one and don't want to make the investment to risk multiple platform release.

One other thing I thought of is that according to Rune Factory Ocean sales I wouldn't expect a Wii port to get much sales and certainly a 360 port wouldn't.  So it seems like it would only be worthwhile if they did a Wii port with the West in mind.  Perhaps an NGP or 3DS port would be in the cards for later though.



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