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mendozahotness said:
Slimebeast said:

ell they did.

There's a plausible explanation for all this. It's the 3-D graphics.

A designer guy from ND in a gametrailers interview recently said that 3D in Uncharted demands essentially twice as much rendering power (those were his almost exact words) and they had to develop tricks to deak with that. So there definately has been a penalty to performance and decrease in image quality to get the game to support 3-D.

i heard they did dat with kz3 and ended up going sub hd when 3d is on and getting rid of the cool motion blur fx form kz2

Exactly! Now that you say it I remember reading that (probably on that Eurogamer gfx analysis collaboration thingy).

There's different ways to deal with the penalty from 3-D.