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I am only a little bit excited. I need to see more before I can get really excited. The impressionist art style is amazing (I just wish they'd go all out with it instead of holding back due to fanboy whining) but I know too little about the gameplay. We know the M will be used for better combat potential, but if the gameplay doesn't use it well than that will be for naught. We also don't know anything about level design (second most important thing after core mechanics) or if they can solidify the camera (third most important thing). Story I am simply assuming will be the standard Zelda fare of good but unoriginal.



3DS - 2277 - 6636 - 6675 WiiU - Vectorferret
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