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bluthunder said:

Right, so  you're seriously suggesting that that they either weren't aware of or chose to ignore the Xbox 360 version in their worldwide sales forecast?

Just admit you got called out on your BS. Even Nintendo fans know you're full of it.

Given the Xbox 360 version wasn't even announced at that point, I'd say yes.  It was 1m PS3 only, because at that point Gundam Musou was PS3 only as far as anyone outside Bandai or Koei knew.  It was touted as the first big PS3 exclusive in Japan even, at least after VF5 crashed and burned, and the 360 version wasn't even announced until after the PS3 version had already on shelves in Japan for months.  In fact, the 360 announcement likely was what delayed the western release until that fall (not exactly the speedy localization talked about in your article).

Unless you're seriously suggesting a Bandai rep (it wasn't Koei it seems) was adding in sales for a game that wasn't public yet in their very public projection?  There was also no timeframe given on the figure, meaning we don't know if it would've alinged to their financial calendar (which projections almost always do, especially from Namco Bandai) or if it was a lifetime projection (which is rare, and usually clarified as such, like Iwata's 10m plus figure for NSMB Wii and Wii Fit Plus).  I don't have time now, but later on I'll dig through Namco Bandai's IR docs and see if I can find a better reference.

And a little less with the personal attacks please, I'd hate to see you banned for such behavior.  If you can't get your argument across without resorting to that, you should probably not bother in the first place... all it does is devalue your own position.