jarrod said:
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2 million was some staff member's wishes, which was clarified at the same event that Koei's internal goal was 1 million
"Game Watch, Famitsu.com, ITmedia D Games, Gpara.com, and DengekiOnline.com covered a press event held by Bandai Namco, Koei, and Sony for Gundam Musou. Bigwigs appearing were Bandai Namco Holdings president Takeo Takasu, Koei co-founder ****o Erikawa, and Sony Computer Entertainment president Ken Kutaragi. Erikawa commented that the title represents for Koei the first collaboration with another company in its 29-year history. She went on to say she wanted the game to sell 2 million copies though Bandai Namco's more modest Shin Unozawa says they're looking to have worldwide sales of 1 million, an achievement that would still make Gundam Musou notable even amongst the best-selling Gundam games. As that implies, Kutaragi is quoted in the Dengeki article as saying "Because Gundam is a work that has fans worldwide, I want to release it overseas quickly."
http://s13.zetaboards.com/koeiwarriors/topic/248374/7/
"Bandai Namco's Shin Unozawa stated the goal for Gundam Musou was to sell 1 million copies worldwide."
http://sgforums.com/forums/1316/topics/302172
Right, so you're seriously suggesting that that they either weren't aware of or chose to ignore the Xbox 360 version in their worldwide sales forecast?
Just admit you got called out on your BS. Even Nintendo fans know you're full of it.







