| snowdog said: It'd be very interesting to see what would happen if High Voltage Software licensed their Quantum3 engine. Definitely the most impressive engine I've seen on the Wii som far and their Conduit 2 proof-of-concept demo is running at 30fps with shader effects without optimisation. And as other people have mentioned, if Capcom can run a version of the MT Framework on the 3DS with very impressive results from what we've seen so far I can't see why Epic can't do the same thing for the Unreal Engine. Either lazyness or lack of ability imo. I'm really surprised that in all of the interviews by industry journalists with High Voltage Software that none of them have asked about the possibility of them licensing the engine. It'd be a (pardon the unintended pun lol) licence to print money. |
I've read a few interviews and even asked them myself in an interview if they'd license out their engine but it seems at the moment they don't have that planned but aren't ruling out later on. My guess is that they asimply aren't set up to operate as a middleware provider yet but likely will as the next generation of consoles comes along and they develop their next itertaion of the Quantum3 (or perhaps Quantum4) engine with that in mind.
The rEVOLution is not being televised







