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Viper1 said:

Almost every major game engine developed has been ported to Wii and now 3DS (or in the process thereof)...except the Unreal 3 engine.

And there is not a damn thing special about the Unreal 3 engine that prevents it.  The talk of shaders or need to completely redo everything is bullshit.  Plain and simple, Epic has no intention of putting their engines on Nintendo consoles for some irrelevant reason. By the way, Epic didn't do the porting of UE2.5 to the Wii, Ubisoft did.   So Epic couldn't even be tasked with that much.

It's not a technical reason...it must be something else.  Either something more personal and, frankly, childish.  Considering the verbiage used by Rein in previous statements regarding Nintendo, he reminds me of a spoiled fanboy and I wouldn't doubt it at all that he simply has an immature bias against Nintendo.   The other factor is financial.  Nintendo isn't known for throwing 3rd parties money for exclusive rights like Sony and MS do and it wouldn't surprise me if Sony and/or MS helped fund the porting of the UE3 engine to their consoles.

The last sentence seems the most relavent. Of the three console manufacturers only one of them has never worked with the Unreal engine in any form. I'll let everyone try to figure out which company that is.



Starcraft 2 ID: Gnizmo 229