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Scoobes said:
fps_d0minat0r said:
Zkuq said:
MikeB said:

> 90 = 96? lol a PC shooter that was rated 75 then is equal to a 90 now.

IMO nowadays a lot more effort is being put into games. Good actors are hired, orchestras are playing top quality music scores, a lot more attention to details, etc.

Yeah, and gameplay features are being downgraded all the time. I don't care about actors, orchestras or detail if they continue to cripple gameplay. The effort you mean is mostly money.


what planet are you living on?

games have much more replay value now than they did before.....we are seeing many games with level creators and things like customisation is expected of all games.

things like graphics, physics, AI all of which impact gameplay are continuously improving. This leads to games where even if you play the same level twice, it feels different........this was not the case in older games which were repetitive, standardised and predictable.

downgraded.....yeah right.

the reason why there is no dramatic change is because people dont like change so it has to happen slowly. i bet next gen every fps will have a weighty feel like killzone even though this gen people dont like it because their used to hovering cameras.

Might have something to do with this:

Bit of an exageration but does hold some truth.

E1M6!

But yeah, games don't have those maps because all the scrubs playing games would get lost somewehre after the 3rd corner and then cry and bitch about it on the forums and not buy sequels. Gotta service the most noobs to make the most money I guess. God forbid lil Timmy can't navigate the game and doesn't want to shell out money for DLC/sequels.

 

Edit: The most recent example. Painkiller vs Bulletstorm. Made by the same devs. I remember thinking Painkiller was straighforward, hell it even had a friken compass thing to guide you around if you got lost in the theater while shooting samurai or something. Now in Bulletstorm I go from A to B and that's it. I can't even jump and crouch properly anymore.... I can't believe I'm saying this, but i'd take the shitty jumping puzzles back then over the straighforward idiocy of modern level design.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835