| trestres said: I was basing myself on Mario Strikers Charged as well which sold less than 250k. That's a soccer game with mascots there and Mario is a giant next to the inazuma brand. I honestly can't see the mass appeal you are speaking of. |
Mario Strikers Charged came out 3 years ago, when the Wii market was still formative. It also released against a flurry of bigger Mario titles overshadowing it (Mario Party 8, Super Paper Mario, Mario Galaxy), and didn't get near the sort of promotional push IE Strikers is likely to get. And it still sold over 200k. I wouldn't be surprised in the least if IE Strikers sold similarly, but then I also don't think Strikers Charged is the ceiling for it.
Fitness games in general haven't taken off, besides Wii Fit none on any system are over 500k. So what makes Wii Fit different? What might make Just Dance different?
As for my TLS comments, I think you're misremembering... I said I thought it'd sell over 200k (around 250k was what I pegged), but I never that was "big". That's very much a mid-tier title, which is what I'd consider central to our debate here. IE Strikers and JD2 might end up just being mid-tier too (as might Xillia and Ninokuni), but in those cases I can see the possibility of something bigger. I don't think that was really the case for TLS.
I did think that was the case for DQMBRV though, yes. And I still don't entirely understand why it didn't sell better, even though it is still the best selling card battler this generation (better than even anything on DS or PSP). Looking back though, the DQMI&II remake on PS1 sold even worse (and that was an actual full RPG), so it may also be a case of the subseries just not being as strong on consoles. I also think Horii should've done better on maintaining the fanbase on Wii... the 3 year gap between Swords and BRV was really stupid imo, and it still boggles my mind that we haven't seen more DQ spinoffs and maybe even a remake on Wii yet. Something like Itadaki Street Wii, Torneko 4 or DQVIIr would pretty easy to do, and probably make a decent to huge return for the company.
Ninokuni DS I don't understand though, that really says nothing about sales potential on Wii for anything. Unless you want to try and discredit my Ninokuni PS3 projection? If you really want to go down the "well, you got this wrong before" road for the sake of it though, I don't think we'll have anyone left in the thread qualified to make any more predictions. ;)
Agreed on Wii/PS3 though. I think Wii this year is very much what PS3 can look forward to next.







