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Sales - Worldwide up - View Post

Squilliam said:
goforgold said:
chocoloco said:

Also just to show why your arguement is not full proof, I could also say more people bought KZ3 because it comes with early access to the socom 4 beta. I know gears is more popular than socom, but I still think you are exagerating the effect of the Gears beta. Attributing significant increases in  sales of a game to a beta does not seem to significant unless it is Halo 3: ODST because at least that game actually was a Halo game.

just wondering, how well did crackdown 2 do sales wise in comparison to crakdown 1?

seeing as it had access to the halo 3 beta

and @ squilliam your reasoning is flawed

the game did 360k combined while killzone 3 did 500k, so the ps3 version of bulletstorm hurting becasue people brought it on 360 for gears beta (and how this constitutes to the "better platform" is beyond me) is a moot point because KZ3 out sold the game combined on both platforms.

now looking at the ratio

300k (360) to 63k (ps3) that's what 4 to 1? 5 to 1? name me just ONE recent shooter that posted sucha discrepency in sales hell find me 1 this entire gen.

FACT: Killzone 3 utterly destroyed Bulletstorm sales for the ps3, game would have done ALOT better if it had released further away from killzone.

Killzone 3 is irrelevant. 1.25% of PS3 owners bought it the same week as bulletstorm came out, that leaves 98.75% of them to potentially buy Bulletstorm.

Crackdown 2 sold ~ 1/2 of Crackdown 1.

Don't be naughty!  As FPS they are clearly competing for the same demographic as you no doubt know.  The mass of PS3 owners who didn't buy KZ3 are just as likely to be the demographic who have zero interest in FPS and only buy RPGs or GT or whatever.

KZ3 cannablized Bulletstorm, it was always going to and I just don't understand what EA/Epic were thinking with that move (no pun intended).

For Bulletstorm to do better on PS3 it either needed a lot of PS3 FPS players to pony up for two full price titles at the same time in the same genre (which was always asking too much IMHO) or chose the new IP that's multiplatform from a developer generaly viewed as MS centric who made some comments about messing with Sony exclusives over a proven exclusive FPS franchise that was the butt of the comments (which I also think was always asking too much even if the developer was actually the People can Fly folks and not the traditional Epic crew).

In short, EA/Epic blew the launch on PS3.  Shame really, it's a fun little title judging by the demo and I did rather like Painkiller back in the day.



Try to be reasonable... its easier than you think...