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MaxwellGT2000 said:
Aiddon said:
Pavolink said:

People complaining about Skyward Sword? Then I have to wait for the comments praising Twilight Princess.

If it's to similiar to other Zeldas - bad

If it's to different to other Zeldas - bad


Let 'em talk, you'll sooner see pigs fly than see a bad Zelda. Hearing people bitch about the series (or Nintendo's long-lived franchises in general) is some of the most HILARIOUS you'll ever see from the gaming community. Anyway, SS is looking to be good like its predecessors and here's to seeing what the full capabilities of the Wii-Mote functions are going to be in it.


You two hit the nail on the head, The Wind Waker had shit talked about it all day, people trolling saying Nintendo took it's best IP and made it for kids, etc but if they kept it like OoT they would have complained then as well, honestly it's never the long time Zelda fans complaining, they don't complain till they play the actual game (like me with TP/TWW difficulty), it's really the people that really got into gaming during the PS1 era, the rise of the interwebz if you will, and between the praise OoT got and the hate for anything Nintendo does it's reflected upon Zelda.  It either doesn't live up to OoT or it's too different and "no one" likes it.

As for me the video looks really nice, honestly it was what I was expecting when they said they were cleaning up the visuals.  There's a lot of nice effects, character models look clean and high quality, loving the way the new mechanics flow into combat which hasn't happened since OoT, and I enjoy the subtle hint at the story.


WW I thought was good except for its most oft-cited complaint: the sailing. Neat idea, but the ocean wa a whole lot of ...nothing. Just nothing but blue. The fields in the other games hide the illusion that you're traveling from point A to point B WAY better. That and the endgame Triforce hunt was completely unneeded. I had no problems with TP; heck, I'd even say from a purely mechanical/design standpoint its far superior to OoT.

But anyway, most grievances against Nintendo's franchises come off as petty as ignorant. People wanna know WHY Zelda, Metroid, SSB, Mario, and a lot of other Nintendo series sell gangbusters despite claims that supposedly "never changing."? Simple: THEY'RE GOOD. They don't mess with formulas that don't need fixing. Zelda, Mario, and SSB are, dare I say it, nearly perfect from a design standpoint. There is literally NOTHING I could thing of that they need to fix. Metroid is the most experimental of the bunch, but at the score its still fine.