RolStoppable said:
Unacceptable answer. Twilight Princess launched two years after Metroid Prime 2 and on top of that the Wii version released one week before the GC version. Not comparable at all. Resident Evil 4 launched two months after Metroid Prime 2 (so it is comparable) and ended up being the Gamecube's bestselling RE title (higher than REmake and Zero, the three ports don't matter here). The Gamecube decline doesn't seem to have really affected RE4 which even had another thing going against it: Capcom announcing a PS2 version before it was released on the GC. Metroid Prime 2: Echoes, however, was a true exclusive. Therefore, the Gamecube decline isn't and can't be the answer to my question. |
Two years later doesn't mean the decline didn't start until then, so that's not a counter.
Presenting an alternative to RE4 might be one, but the announcement was extremely close to the release, which also makes it unlikely to hurt initial sales. Plus just because it outsold the other two means you are assuming they had identical appeal, which doesn't work that way.
Therefore you cannot use those to outright dismiss the decline as a possibility. The GC's biggest hits came from 2001-2003. The only GC game selling over 2 million and released initially in 2004 or later was Paper Mario 2. One game.
EDIT: But even if that isn't the case, it is a false dichotomy to insist that the only other cause has to be inflated sales of the first game, and some kind of lock on the series audience.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








