RolStoppable said:
Nowhere, because you keep ignoring what I am trying to say. Here it is again in short: Metroid Prime's sales are inflated, the series normally can't sell that amount.(1) The first game benefited from hype supported by glowing reviews and being the first Metroid game in 3D(2) and the misbelief that it is a FPS game(3), all to varying degrees. The sequels made no glaring mistakes(4), but delivered pretty much exactly what they should have. Ergo, the ceiling for Metroid Prime sales is around the 1.5m mark and the first game is an outlier due to some beneficial factors that can never be replicated again. Echoes and Corruption didn't fail in any way, they achieved the best Metroid Prime sequels possibly could. |
1. That still pretends that the sequels couldn't have something that turned people off.
2. No, a lot of those people actually got upset by the thought of how it was being done. It was actually the word of mouth that assuaged those fears.
3. You STILL have not shown any proof of that, just insistance that it is so. That is not an argument.
4. Bull. You really are refusing to admit even the possiblity the sequels turned people off. The dark world was a pain to travel between in the second game, the content made much (not all) of it feel like an expansion pack, and the multiplayer got a lot of complaints over how it was implemented. The third game dragged down the gameplay with long cut scenes, and planetary travel made the linearity feel even more arbitrary, not to mention the ship scenes just seemed like fancy loading screens.
BTW, I liked those games, but I admit those are things that would make other people turn away from the games.
You're basically basing this on cognative dissonance over how people thought about the sequels.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








