Khuutra said:
You did not qualify "the expanded audience" in the context of this conversation, so it has to be taken within the context of the Zelda series itself. Zelda by definition could no previously appeal to an expanded audience; they were core titles at the time and appealed to the core. You mean that they appeal to gamers to whom companies no longer cater - I forget what Maelstrom called them and cannot be bothered to check. "People who play games heavily" isn't what core means. You are confusing core vs. expanded with "hardcore", which isn't something I expected. Old Zelda games did primarily appeal to hardcore players, at least those were the oens who primairly beat it, because it required a great amount of time investment in order to learn the system or (morei mportantly) the layout of the world and its dungeons. Old Zelda games by definition couldn't appeal to the expanded audience, though. If they did, then that audience woudln't be "expanded" at all, they would just be gamers. |
No, I was going by the context of the comments I replied to.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








