Why start with Super Mario World 2?
Isn't SMB 2 a textbook example of what you're talking about?
40M (bundled) for SMB dropping to 7.5M for SMB 2 rising to 17M with SMB 3.
Isn't adding Yoshi to SMW or multiplayer to NSMB Wii just as 'innovative' (gimmicky?) as the 2 player/kart addition to Double Dash?
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!







