By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Scoobes said:
RolStoppable said:
Scoobes said:

Or maybe all the fans are just too good at Zelda these days? I mean, I go back and their a lot easier than I remember them.

We should all just migrate to a different and harder series... like errr.... someone help me out here

Not really. In the 3D Zelda games the lock on feature has dramatically improved with The Wind Waker and at the same time the difficulty was lowered, making it even easier on top of that. Better controls and enemies that hit less hard.

When you go back to replay Zelda games, in general the farther you go back, the more hearts you are going to lose over the course of the game, because the older games really are harder. Also, aside from Zelda II, no game in the series is brutally hard. I am really not asking for a Monster Hunter like difficulty curve, just a Zelda game in which the peeping sound that comes with low health is something you will actually hear without purposefully getting hurt.

Well, I never did play the NES games. My first was on the Game Boy (Link's Awkening), although I do have recollections of struggling with the first boss. Maybe they should start implementing difficulty levels or optional areas?

Difficulty levels are the sign of bad design in non-arcade games. Even in single player modes of FPS games i find them dodgy



Monster Hunter: pissing me off since 2010.