RolStoppable said:
I can't tell at this point, because we haven't seen much of the game. A new control scheme per se can't hurt a series or have you forgotten about Mario Kart Wii, Super Mario Galaxy 1&2 and Metroid Prime 3? @Lord: If many people liked that it was basically Metroid from a new perspective, then why didn't the sequel sell better? A console on the decline doesn't prevent an individual big game to put up respectable numbers. Especially in this case where really no alternative to Metroid Prime was ever available, meaning if you wanted another game like it, there was nothing else other than Echoes. |
Did you miss that I wrote the exploration was gimped in the second game, due to how the two worlds were implemented?
Plus that "people will buy this game because it's their only alternative" is bullshit. I've seen it used to justify throwing weaker games to Wii owners and then complain that they don't sell.
Games are not a necessity. This isn't food where you have to have something. When Nintendo meant they were competing with all forms of entertainment, that means there are other ways to entertain people if they don't like a game. That means that people will not settle for what's available. If that was the case, Double Dash wouldn't have declined, as it was clearly the only Mario Kart game GC owners could buy. It did decline, and you pointed out why. Same with Mario Sunshine.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








