ithis said:
For you you mean no? As far as I know, in the GT Academy competitions most best times are obtained driving from in cocpit view which means it's easier to obtain those times from that view, which means is easier to race like that. Edit: Also, shaking and vision blurr appeares when driving a fast car fast in a sim if you are using a decent FFB Wheel as it will shake the hell out of you. It feels like these Shift guys go for driver simulation rather than car simulation. It detracts from driving the car, since you instead have to cope with driving the car via the driver simulator interafce... Edit2: correcting what I screwed up in edit 1. |
Well isn't a simulator supposed to simulate the feeling of driving? So the next logical step is give off the feeling of being in the drivers seat? To simulate driving and want to get people really immersed into the game you need the realistic cars, physics, and feeling. GT has been lacking a lot of that for a while, hell people got excited when damage was announced, but there's been car games since the PS1 era that had car damage and it affected your driving...
Anyway Shift does an amazing job with the driving, pleasing fans of sims while being welcoming to those that don't entirely get into sims, then it gives you sense of speed and being in the car unlike any racer out there.
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