milkyjoe said:
I'm fairly certain that seth is correct. Sony tried to claim ownership of anything put onto the CD's (or something to that effect), thus effectively they were trying to take control of the IPs that would go onto the CD's (Mario on CD? Sony control it). This is often glossed over because of the highly popular "ZOMG Nintendo stabbed Sony in teh back" stance. |
Yea, I did some further research into the subject because I couldn't let the Nintendo screwed Sony stance stand. Wikipedia doesn't really dwell into much except saying "The deal was broken by Nintendo after they were unable to come to an agreement on how revenue would be split between the two companies."
However, I found another site (http://www.n-sider.com/contentview.php?contentid=231) stating:
"Sony quickly began development on its home console in secret using the proposed "Super Disc technology". The technology was not scheduled to be released for another 18 months. Sony's console was initially called the "Super Disc", and was supposed to be able to play both SNES cartridges and CD-ROMs, of which Sony was to be the "sole worldwide licenser," as stated in the contract.
Nintendo president, Hiroshi Yamauchi thought CD-ROM technology and multimedia would be a vital part of the future of video games. He increased Nintendo's research budget to facilitate the exploration of this new future.
Nintendo was searching for a format to expand its multimedia endeavors, however for some reason Nintendo did not read the contract closely or simply didn't heed enough caution. Hiroshi Yamauchi and Co. thought they were playing Sony, but in reality, Sony would come to play Nintendo like a fiddle.
Rumors surfaced indicating that Sony lawyers had skillfully crafted the agreement so that it allowed Sony to reap publishing profits from the SNES/Super Famicom CD-based games. These were the very profits Nintendo most sought to retain."







