MrT-Tar said:
Localised and advertised DQIX in the West Advertised MH3 in West, allowed Capcom to design CC Pro Retro gave Ubisoft support with FPS controls in Red Steel 2 Nintendo have let their 1st and 2nd parties actually make games for 3rd parties, such as Intelligent made DQ Wars, Genius Sonority helped on DQ Swords and Monolith made some SRT games. Nintendo let 3rd parties use Nintendo licences, such as Square-Enix with Mario Basketball and Mario Sports Mix Nintendo is localising and publishing games like Goldeneye in Japan Nintendo worked directly with Team Ninja on Metroid Other M Miyamoto designed a mini game for the Wii version of Samurai Warriors 3 Nintendo have made bundles for the likes of MH3, Tales of Graces, Final Fantasy III and the like Nintendo probably funded The Last Story Wii motion plus actually launched entirely with 3rd party software, MS and Sony didn't do the same with Kinect and Move.
I really can't see how you believe that Nintendo 'aren't willing to make the effort' |
Most of those are either to be expected or are of no benefit to Third Party studios in general. Hiring a studio to make a game for your IP isn't benefiting third parties, it's just farming out development, if I was to include your example, then Sony has helped 20 different development studios this generation. Funding The Last Story when it's your IP is not benefiting Third Parties. Bundling games should be standard practice. Also, even if everything you've listed was accurate, it still in no way stacks up to the amount of effort Sony and Microsoft has put into gaining third party support.
Paying for the marketing of multiple games such as Assassins Creed 1 2 3, the Call of Duties, Final Fantasy 13, Fallout: New Vegas, Dead Space 2, Batman: Arkham Asylum, Medal of Honour, Gears of War, Rock Band and Resident Evil 5.
Creating a free to use engine that lowers development costs and makes third party development significantly easier for the PS3. This engine has had 25 games made on it and it's received some fantastic results.
Making deals with third party publishers to gain exclusive games, content or release dates.
Sony sending out pocket teams from Sony Santa Monica, SCE Foster City Studio and Cambridge to work with many third party developers and help them with the hardware.
Sony allowing easy access through their PSN network and Microsoft vigorously advertising and promoting third party Live Arcade games on their network.
I could go on and on, but if Third Parties were to look at which publishers are offering more money, support and ease of use, then they are definently going to ignore Nintendo.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.