LordTheNightKnight said:
Phoeniks.Wright said:
-Right, the "casual market" was just invented by people to hide their lack of knowledge about who they are, and at the same time use it in a derogatory way so they could continue to ignore them for years. Really they're the lower tieres of gaming customers, a.k.a, less demanding along the traditionnal demands of games, more processing power and nice graphics.
-As for phones, sure they can play games, but that is only a great feature of a device that is primarly used for it's phone capabilities, not the other way around. It has absolutely no adverse affect on the wii or DS. You'd be hard pressed to find someone who said to themselves: "Damn, I'm gonna buy an Iphone for it's great game library instead of a PSP or DS!"
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Actually the traditional demands have been good design and replayability. Those other things were just decided to be the main demands of gamers by developers wanting to show off, not gamers wanting a good time. So the so-called casual market is the least impressed by flashiness tier, not a lower tier.
Otherwise I agree with you.
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Yeah, sorry, I might have skimed on that point. True, the traditionnal demands of these gamers was and is good design, replayability, great game universe, but since the industry advanced mainly along the lines of graphics and processing power, that's the metric I'm using. Their demands are still the same, and along the line of graphics and power, they're in the lower/lowest tiers of customers in this generation.