| RolStoppable said: Soul Blade had sidestepping too and that came out before Tekken 3. As I have already said the European version of the game was slow. I sticked with playing Soul Blade which had much better gameplay mechanics and wasn't so much of a button masher. |
Like I said, I wasn't sure if Tekken was the first one to introduce it.
People always say that the Tekken franchise can be called a "button masher," but that is so untrue. There are a few characters that allow you to press any button and the fighter will do constant hits (Eddy, Hwoarang, Bryan), but there are also a few fighters where just mashing buttons won't result in preforming well; where timing your combos, or preforming key counters, or grabbing your opponent and preforming a chain-combo was essential as well (King, Jin, Nina).







