makingmusic476 said:
Edit: Oh, just realized the OP sourced Eurogamer. They don't go into much detail about exactly who was let go. The original gaf thread in which this all came out is much more informative: |
That does seem a bit extreme, but it could just be MS trying to cost cut rather than signs of closure. Development costs and taxes in the UK are pretty hefty so it wouldn't suprise me, especially if they're mainly working on more casual games/avatars that require simpler art assets. They'll probably still contract in a batch of guys for their next title but on short-term contracts. I've also noticed a lot of companies (not just games) have started recruiting via fixed-term contracts rather than hiring permanent staff.
I guess we will see. It's a shame for them though.








